Anyone want to play three vs. three Madden? If your answer is yes, you'll be happy to know that a new feature called MUT Squads will allow you to do just that.
Madden 18 Defense Captain:
Madden 18 Head Coach:
The best thing about these roles is that none of the three are
completely undesirable. You still have choices about the position you will control, but there is no doubt, the largest percentage of gamers will want to be the Offensive Captain.
This setup is ingenious because it essentially gives each team an offensive and defensive coordinator and a head coach, just like a real NFL team. The Ultimate Team structure adds another layer. The strength of ones Ultimate Team could also play a part in the role designation.
Perhaps the strongest player should allow the weaker teammate to take priority on the best unit. For example, if you're using an excellent defense, the weaker player could control the best player in an attempt to give him or her a boost. Vice versa, the stronger gamer could take one of the second-tier players on the team and potentially guide them to their ceiling.
In The new season if you want buy madden 18 coins you go our website nfl118coins.com we support cheaper and fast madden coins everytime!
Madden 18 Defense Captain:
- Brings in all players from Defense for that user’s MUT Lineup
- Brings in the defensive playbook and calls every play on Defense
- When on Defense, the user can control any of the 11 players on the field not controlled by another user
- There is no locking into only linebackers, defensive line, or secondary
- Controls all audibles and adjustments on Defense
- When on Offense, the user can control anyone besides the QB at the start of any given play
Madden 18 Head Coach:
- Brings in the Head Coach, Stadium, and Uniforms for that user’s MUT Lineup
- Calls timeouts and determines the results of penalties for the Squad
- When on Offense, the user can control anyone besides the QB at the start of any given play
- When on Defense, the user can control any of the 11 players on the field not controlled by another user
- There is no locking into only linebackers, defensive line, or secondary
- Brings in all players from Offense and Special Teams for that user’s MUT Lineup
- Brings in the offensive playbook and calls every play on Offense
- When on Offense, you control the QB at the start of every play
- However, they are not player-locked to the QB post-snap. If you call a run play and neither of the other two human-controlled players is on the HB, the player controlling the QB will immediately switch and become the ball carrier
- Controls all audibles and adjustments on Offense
- When on Defense, the user can control any of the 11 players on the field not controlled by another user
- There is no locking into only linebackers, defensive line, or secondary
The best thing about these roles is that none of the three are
completely undesirable. You still have choices about the position you will control, but there is no doubt, the largest percentage of gamers will want to be the Offensive Captain.
This setup is ingenious because it essentially gives each team an offensive and defensive coordinator and a head coach, just like a real NFL team. The Ultimate Team structure adds another layer. The strength of ones Ultimate Team could also play a part in the role designation.
Perhaps the strongest player should allow the weaker teammate to take priority on the best unit. For example, if you're using an excellent defense, the weaker player could control the best player in an attempt to give him or her a boost. Vice versa, the stronger gamer could take one of the second-tier players on the team and potentially guide them to their ceiling.
In The new season if you want buy madden 18 coins you go our website nfl118coins.com we support cheaper and fast madden coins everytime!
Comments
Post a Comment