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Tom Brady is the most accomplished and decorated quarterback in the history of the league, and he's on the cover of this year's game. I'm not disrespecting "The G.O.A.T. but, that means absolutely nothing to me. It has nothing to do with gameplay, visuals or features, so it's inconsequential to a hardcore gamer.
For all I care, Cody Whitehair could be on the cover. If the game is good, I'm sold. Make no mistake about it, from what I've read and seen, Madden 18 doesn't just sound good, it sounds great.
1) Play Now Live
For whatever reason, the ability to play a game from the real-life schedule with the appropriate depth chart adjustments is something that has escaped Madden. There were two different bullet-pointed features that could mean fans will have this option in Madden 18.
Here's how the feature descriptions read: "Play Now Live" and "Play the best real world NFL matchups each week." Those sound like features that mimic MLB The Show's daily roster exhibition mode. Hopefully, this feature is what it appears to be because it could work even better for a football game where teams play just once per week.
If the rosters are updated to reflect the current depth chart, it could make those weekly Madden simulations a lot easier to set up.
2) Story Mode
The first trailer for the game reveals a new story mode and if it's anything like FIFA 17's The Journey, it could be the best single-player campaign mode in sports video games. EA Sports has always done a good job with these modes. Think back as far as Fight Night Champion's Champion Mode all the way up to the aforementioned Journey, EA has rarely–if ever–struck out with this kind of mode.
Let's hope Madden 18's story mode isn't the exception.
Continued Commitment to Franchise Mode
As an avid fan of franchise modes in sports games, I applaud the continued commitment to the feature. The short description says:
Favorite Ways To Play MUT and Franchise
Madden 17's franchise mode was good, but there were multiple areas of opportunity. Fans would love more customization, relocation and more. The description was broad, but there's at least hope we'll see the needed improvements.
3) Coaching Adjustments
This is another broad feature description, but it could be another major gameplay enhancer. "Customize the AI to fit your game plan and make situational changes to your strategy on the fly as the game demands it." Could this mean situational formation packages that you don't have to manually adjust every time? Let's hope so.
4) Continued Commitment to Ultimate Team
Let's face it, MUT is a crazy money maker, so EA Sports will continue to cultivate it. There are millions of fans and it has the most longevity of any of the modes offered in the game. I'm hopeful we'll be able to customize our Ultimate Team's uniforms and even stadiums, but we'll have to wait and see.
Stay tuned for more Madden coverage as information becomes available. EA Play in June will deliver more details.
5) Target Passing
Someone at EA is reading my mind and my wishlists. I broke down the concept of a revamped passing game in Madden a few months back and the new Target Passing sounds a lot like what I wanted:
" For the first time ever, no longer are you tied to throwing at your open wide receiver. Throw to who you want, in the exact spot on the field with all-new Target Passing, giving you, ultimate control over where the ball is thrown."
That's football. It may be difficult to master, but let's hope gamers give it a chance before dismissing it as too hard.
6) Different Play Styles
The option to have an arcade or simulation experience should be available in every sports game. It's good to see this coming to Madden. I am a little confused about the description of the competitive game style.
If so, I won't be a fan of it. A blend between stick skills and player stats/attributes would be ideal.
7) Frostbite Engine
Frostbite Engine Credit: EA Sports
It all starts with the new game engine. Frostbite worked well for FIFA 17, but I don't know that I'd say it did wonders for it. However, in the second year of usage for EA Sports, I'm expecting to see even more visual and gameplay improvements.
8) Online Multiplayer
This is almost certainly a feature for a niche audience, but online multiplayer team-up is something I've seen requested on a number of forums over the years. We may never see full 11-on-11 action in Madden, but 3-on-3 could be interesting. A QB, RB and WR/TE with CPU-controlled teammates taking on a D-Lineman, linebacker, defensive back and CPU teammates could be cool.
Tom Brady is the most accomplished and decorated quarterback in the history of the league, and he's on the cover of this year's game. I'm not disrespecting "The G.O.A.T. but, that means absolutely nothing to me. It has nothing to do with gameplay, visuals or features, so it's inconsequential to a hardcore gamer.
For all I care, Cody Whitehair could be on the cover. If the game is good, I'm sold. Make no mistake about it, from what I've read and seen, Madden 18 doesn't just sound good, it sounds great.
1) Play Now Live
For whatever reason, the ability to play a game from the real-life schedule with the appropriate depth chart adjustments is something that has escaped Madden. There were two different bullet-pointed features that could mean fans will have this option in Madden 18.
Here's how the feature descriptions read: "Play Now Live" and "Play the best real world NFL matchups each week." Those sound like features that mimic MLB The Show's daily roster exhibition mode. Hopefully, this feature is what it appears to be because it could work even better for a football game where teams play just once per week.
If the rosters are updated to reflect the current depth chart, it could make those weekly Madden simulations a lot easier to set up.
2) Story Mode
The first trailer for the game reveals a new story mode and if it's anything like FIFA 17's The Journey, it could be the best single-player campaign mode in sports video games. EA Sports has always done a good job with these modes. Think back as far as Fight Night Champion's Champion Mode all the way up to the aforementioned Journey, EA has rarely–if ever–struck out with this kind of mode.
Let's hope Madden 18's story mode isn't the exception.
Continued Commitment to Franchise Mode
As an avid fan of franchise modes in sports games, I applaud the continued commitment to the feature. The short description says:
Favorite Ways To Play MUT and Franchise
Madden 17's franchise mode was good, but there were multiple areas of opportunity. Fans would love more customization, relocation and more. The description was broad, but there's at least hope we'll see the needed improvements.
3) Coaching Adjustments
This is another broad feature description, but it could be another major gameplay enhancer. "Customize the AI to fit your game plan and make situational changes to your strategy on the fly as the game demands it." Could this mean situational formation packages that you don't have to manually adjust every time? Let's hope so.
4) Continued Commitment to Ultimate Team
Let's face it, MUT is a crazy money maker, so EA Sports will continue to cultivate it. There are millions of fans and it has the most longevity of any of the modes offered in the game. I'm hopeful we'll be able to customize our Ultimate Team's uniforms and even stadiums, but we'll have to wait and see.
Stay tuned for more Madden coverage as information becomes available. EA Play in June will deliver more details.
5) Target Passing
Someone at EA is reading my mind and my wishlists. I broke down the concept of a revamped passing game in Madden a few months back and the new Target Passing sounds a lot like what I wanted:
" For the first time ever, no longer are you tied to throwing at your open wide receiver. Throw to who you want, in the exact spot on the field with all-new Target Passing, giving you, ultimate control over where the ball is thrown."
That's football. It may be difficult to master, but let's hope gamers give it a chance before dismissing it as too hard.
6) Different Play Styles
The option to have an arcade or simulation experience should be available in every sports game. It's good to see this coming to Madden. I am a little confused about the description of the competitive game style.
If so, I won't be a fan of it. A blend between stick skills and player stats/attributes would be ideal.
7) Frostbite Engine
Frostbite Engine Credit: EA Sports
It all starts with the new game engine. Frostbite worked well for FIFA 17, but I don't know that I'd say it did wonders for it. However, in the second year of usage for EA Sports, I'm expecting to see even more visual and gameplay improvements.
8) Online Multiplayer
This is almost certainly a feature for a niche audience, but online multiplayer team-up is something I've seen requested on a number of forums over the years. We may never see full 11-on-11 action in Madden, but 3-on-3 could be interesting. A QB, RB and WR/TE with CPU-controlled teammates taking on a D-Lineman, linebacker, defensive back and CPU teammates could be cool.
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